float diameter = 100; // declare our variable and give it an initial value void setup() { size(400,400); smooth(); frameRate(10); background(0); } void draw() { background(0); diameter = random(50,150); ellipse(100,100, diameter,diameter); ellipse(150,300, diameter,diameter); ellipse(300,150, diameter,diameter); } // START NO NOTES // code used to capture screenshots void keyReleased() { if(key == '`' && !online) save("sketch.png"); }