We introduce a general framework for transforming biased estimators into unbiased and consistent estimators for the same quantity. We show how several existing unbiased and consistent estimation strategies in rendering are special cases of this framework, and are part of a broader debiasing principle. We provide a recipe for constructing estimators using our generalized framework and demonstrate its applicability by developing novel unbiased forms of transmittance estimation, photon mapping, and finite differences.
The cloud model in Fig. 8 is from Walt Disney Animation Studios. The scenes for Fig. 2, Fig. 4 and Fig. 10 were based off of scenes from Bitterli [2016]. This work was generously supported by NSF awards 1812796 and 1844538, a Neukom Institute CompX faculty grant, and a Facebook PhD fellowship.
@article{misso22unbiased, author = {Misso, Zackary and Bitterli, Benedikt and Georgiev, Iliyan and Jarosz, Wojciech}, title = {Unbiased and consistent rendering using biased estimators}, journal = {ACM Transactions on Graphics (Proceedings of SIGGRAPH)}, year = {2022}, month = jul, volume = {41}, number = {4}, doi = {10/gqjn66} }